Previous Projects and portfolio
These are all projects either made internally or for hire
Atlas asteroid corporation
The early prototype for our VR control systems for space ships. Its mechanics were converted for use in an upcoming Kickstarter project: Deep Post 37.
chainsaw Ninja In Space
An early prototype of an action-rpg that we put on hold due to lack of funding and extremely high projected development costs.
Facebook Page: https://www.facebook.com/ChainsawNinjaInSpace/
The Farming Game: Software Edition
A software version of a classic board game, The Farming Game. It was made entirely in-house with all art created through sub-contractors at an extremely low budget.
Rogue Islands
An action RPG using voxels as the primary way to generate terrain. I balanced the game to be more fun and familiar, added gameplay elements including a health orb, fixed various issues with enemies and bosses, and did final preparation before its release.
Auriculo 3d - Ear Imager
For this widely-used acupuncture application, I created the 3D ear imager that can be entered through the primary application. The UI and features were completely to the specification of Meridia technologies.
Nuclear warhead simulator
Contracted out to an individual for a small game project. Gives a death toll based on where in the world you launch your three nukes.
Jabberwocky
Interactive storybook for the iPhone/Android. we programmed the entire thing over a few months for a client.